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Shackled Sorcerers
Medium humanoid (human), CN
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Armor Class: 8
Hit Points: 35 (6d6+12)
Speed: 30 ft., swim 30 ft.
Initiative: 2
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STR: 8 (-1) DEX: 14 (2) CON: 12 (1)
INT: 10 (0) WIS: 13 (1) CHA: 18 (4)
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Saves: STR: -1 DEX: 2 CON: 1
    INT: 2 WIS: 3 CHA: 6
Skills: 2 + ability mod for (Knowledge (arcana), Profession (sailor), Spellcraft, Swim, Use Magic Device)
Languages: Common
CR: 5(1000 xp)
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Space: 5 / Reach: 5
Melee attacks:
mwk dagger +1 (1d4-1)
Ranged attacks:
mwk light crossbow +4 (1d8)
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Special: aquatic adaptation*, bloodline arcana
Feats: Arcane Strike, Combat Casting, Eschew Materials, Greater Spell Focus (evocation), Spell Focus (evocation)
Environment: any oceans or coastlines
Organization: solitary, pair, or unit (3-7)
Treasure: NPC gear (masterwork light crossbow with 20 bolts, masterwork dagger, bracers of armor +1, cloak of resistance +1, potions of cure light wounds [2], potion of invisibility, scroll of misdirection, scroll of nondetection, scrolls of shield [2], wand of web [10 charges], other treasure)
Source: Isles Of The Shackles

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